[ Music ]
[ Applause ]
My name is Vineet Khosla.
And today, I'll be joined by Diana Huang and Scott Andrus, as we walk through the process of extending your applications with SiriKit.
In the introduction session, we learned there are three main components to a SiriKit-enabled app.
You have the Intents extension.
You have the Intents UI extension.
And you have, of course, your Application.
With the Intents extension, we have three main methods.
You have the Resolve, Confirm and Handle.
In this session, we are going to talk about three things.
We're going to talk about how to prepare your application to adopt SiriKit.
And then we will talk about how to add your first Intents extension, and finally we will talk about how to bring your applications, user interface and style into the Siri experience, by writing your Intents UI extension.
For this session, we are going to use our favorite chat app, the UnicornChat.
Some of you guys know about this app.
It's a favorite app that is used by the Siri team internally to chat with our unicorns.
It's a standard messaging app that does sending and receiving of messages, but it has a certain amount of unique corniness, which makes it a special app for us.
And we will add SiriKit support to it today.
So, SiriKit is built on extensions.
But before your application can go into extensions, there are number of things you can do to it to help it adopt SiriKit.
I'm going to cover a few of those areas first.
We will talk about preparing your application by moving some of your code to embedded frameworks.
Embedded frameworks are a great way to reuse code between your application and your extension.
Having moved some of the code to embedded frameworks will provide us with a great opportunity to write some unit tests around it.
And finally we will talk a little bit about what is an appropriate architecture for architecting your extensions based on the intents your application subscribes to.
So let's dig a little bit deeper into embedded frameworks.
Your extensions will need to do everything your application does.
It will need to handle the intent, and it will also need to render UI when it is required.
And using embedded frameworks is a great way to reuse code between your application, as well as your extension, because you want to ensure that your users get a uniform experience, whether they come in from your application or whether they are being invoked by SiriKit.
In the case of UnicornChat, we found there were a few areas that made a lot of sense to move to embedded frameworks.
We took a look at our networking layer of UnicornChat.
This is everything that is related to sending and receiving of messages.
And we realized that this is a really good piece of code to move entirely to embedded frameworks, so it can be reused by my application as well as the extension.
Having done that, we took a look at our data model.
Your application as well as your extension should be accessing the same data model.
In the case of our chat app that meant it was the database as well as the data accessor methods written for it that could be moved to an embedded framework, so it could be reused by application and extension.
After moving that, we took a look at our decision-making logic.
This is the business logic of your app.
In the earlier sessions we had covered that we have the Resolved, Confirm and Handle.
These three methods will correspond to the real business logic of your app.
And you would always want to ensure that your application, as well as your Intents extension, gives your users the same experience when they're trying to complete that one task, irrespective of where they come from.
So we moved our decision-making logic also to an embedded framework.
And finally, if your application is signing up for intents that requires it to rend a user interface, a UI, into the SiriKit, that code should also be moved into an embedded framework.
So you can reuse, and once again, provide consistent experience across the board for your users.
Whether they come in from your application or whether they are coming in from an Intents extension.
I also recommend everyone to watch this 2015 talk, App Extension Best Practices.
I watched it.
I found it really useful.
So after having moved all of our code into embedded frameworks or some of it, it provided us with a greater opportunity to write some quality unit tests.
Now I know I'm preaching to the choir in this room.
And all the engineers in this room, we write our unit tests really well.
We all follow test-driven development.
It happens every time, I know it.
But having moved some of this code to an embedded framework will provide you with a new opportunity to write some quality tests.
More specifically when we are dealing with SiriKit.
What you can do is create some mock intents and then write tests to ensure that your app, as well as your extension, is responding properly to it.
You don't need a real live Siri interaction.
You can just mock the Intent Object that you expect to receive from Siri.
And you can write offline tests around it.
Finally, let's think a little bit about architecting your app for the appropriate number of extensions.
Typically an app will sign up for multiple intents.
It will want to do more than one thing.
In our case, our UnicornChat was signed up to work with SendMessageIntent, but let's assume we also add to its capability, and we can do audio calls and video calls with it.
At this point the question is how do we architect our extensions?
Should we put intent handling of all these intents in one extension?
But that might make our code really bulky and unmanageable.
We could do an alternate architecture where you can say it's really clean to start putting all my intent handling in a separate extension by themselves.
That is great, but you might end up redoing a lot of boilerplate code and also creating more extensions than is necessary and creating a memory pressure that's not needed.
So, in the case of UnicornChat and I'm sure this is what would be the guidance, is think about which intents fall naturally together.
In our case, we found the audio call and the video call intent could fall naturally in one extension because doing so let us maximize the code we use while sending of messages intent could live in a separate extension by itself.
In other words, there is no magic bullet over here.
You know your application best.
You will know which intents your application is signing up for.
And you will need to choose an architecture which ensures that you have a manageable code but at the same time, you don't create too many extensions causing undue memory pressure.
And having taken care of these conservations, your application is now ready to adopt SiriKit.
And to help us write our first Intents extension, I invite Diana onstage.
[ Applause ]
Thank you, Vineet.
My name is Diana Huang, and I'm here to actually talk to you about how to create your first Intents extension to work with Siri, now that your app is fully prepared to adopt SiriKit.
I will also show it to you in Xcode using the UnicornChat as an example.
So to get started, there are three steps that you want to follow.
First, you want to add an Intents extension target to your app.
And next up, you want to configure the extensions Info.plist.
And lastly you need to look at the principal class of the extension.
Let's talk a little bit more about these three steps.
To add an Intents extension target, you will go to Xcode, File, New, Target.
And then pick Intents extension from the list.
For those of you who have worked with extensions before, it's just like how you create other extension targets.
And then, let's take a look at the Info.plist of your extension.
So we have the existing key of NSExtension and inside that, we have NSExtensionAttributes.
And in side that dictionary, we're introducing two new keys in the iOS 10.
The IntentsSupported and IntentsRestricted WhileLocked.
So IntentsSupported is a required key for you to specify your extension's capabilities.
In other words, you want to put an array of intent class names that you want to support for extension into this array, for IntentsSupported.
IntentsRestricted WhileLocked is an optional key for you to specify your locked screen behavior.
So by default, Siri already restricts a few domains to not be easily invoked when the device is locked.
For example, the payments domain or the photo search domain.
But if your app has a tighter security requirement than Siri, then you can put the intent class that you want to restrict into this array, for IntentsRestricted WhileLocked.
And this is to tell Siri, please prompt users to unlock the device before invoking your extension to handle the intent.
So now our Info.plist for the extension is also configured.
Let's now talk about the principal class.
So the principal class of your Intents extension must be a subclass of INExtension, which conforms to the INIntentHandlerProviding protocol.
This protocol has one and only method called handlerForintent.
So the method name is pretty self-explanatory.
You're given an Intent Object and you need to return a Handler Object.
And do note the Handler Object that you return must conform to the specific intent handling protocol.
So for UnicornChat, we're going to support INSendMessageIntent.
So whenever we're passing an instance of INSendMessageIntent, we will return a handler that conforms to INSendMessageIntent handling protocol.
So now we have covered these three steps.
Now let's actually go follow them in Xcode for UnicornChat.
So here we have the UnicornChat Xcode project opened and in the interest of time, I have already created an Intents extension.
So let's go take a look at the second step, which is to configure the Info.plist.
So first thing, let's actually zoom in a little bit to see better.
So here we have the NSExtension dictionary.
If we expand it, you can see the NSExtensionAttributes dictionary.
And if we further expand this dictionary, you will see the two new keys that we're introducing.
IntentsSupported and IntentsRestricted WhileLocked.
First, in order to support INSentMessageIntent, let's add an item inside the IntentSupported array.
And we will put in the intent class name, which is INSendMessageIntent in here.
And next, let's take a look at the locked screen behavior.
So because UnicornChat is a chat application used for private communications among unicorns who would really like to enjoy some privacy, we decided to lock it down so that users will have to unlock their device first before they can send a UnicornChat message through Siri.
So to do that, we will add an item inside the IntentRestricted WhileLocked array.
And again, put in the intent class name, INSendMessageIntent here.
And now we're done configuring the extension's Info.plist.
So the third step is we want to take a look at the extensions principal class.
So when you create the Intents extension target, a principal class will be automatically created for you.
Here, I have renamed my principal class to UCIntentHandler.
It is a subclass of INExtension.
And we also have the handler for Intent method here.
So you can see that the default implementation returns self, which is returning an instance of the principal class itself.
But just to make our code a little bit clearer and make it more extensible.
If we're going to support more intents in this extension later, then we're going to create a separate intent handler class.
So we're going to do that by creating a new file called UCSentMessage IntentHandler.
And we will also import a few frameworks, as well as putting in the class declaration.
So here we are importing the Intents framework, which hosts a lot of the SiriKit API.
We're also importing the UnicornCore framework, which is the embedded framework that we have created through to share code among the many application and the extensions.
And here we have the UCSentMessage IntentHandler class that conforms to INSentMessage IntentHandling protocol.
Now let's go back to the principal class and replace the implementation here to return an instance of UCSentMessage IntentHandler for any intents passed in, that is, of type INSentMessageIntent.
And for all the other intents, we're going to return nil.
And that's it.
The three steps that you want to do to add and configure your first Intents extension.
Now let's talk about the app logic.
So hopefully from the introducing to SiriKit session as well as Vineet has reiterated, your Intents extension's interaction with Siri can be divided into three stages.
Resolve, Confirm and Handle.
Let's talk about Resolve first.
So Resolve is the stage where you want to validate and clarify the intent parameter values one at a time.
So we have provided for each parameter on intent, we have provided a Resolve method in the intent handling protocol.
So you may ask which ones of the them should I implement?
Well, think about this.
Would you need Siri's help in the process of trying to settle on the final value of an intent parameter?
If the answer is yes, then you probably do want to implement the Resolve method for this parameter.
Let's take a look at this in the context of UnicornChat.
So to send a message, we need recipients.
And in order to decide on the final values for recipients, we need to perform a contact search among UnicornChat's own address book records.
There could be a few potential outcomes of this search.
In the most simple and straightforward path, we will find exactly one matching contact.
Then we're good to go.
However, it's also possible that we find two or more matching contacts.
In that case, it would be really great if Siri can help ask the user to pick one from the candidate list.
It's also possible that we find no matching contacts at all.
And in that case, we would also like Siri to tell user about it so that the user may pick a different recipient value.
So after having a recipient, we also need content.
So in this case, we simply need a value in order to proceed.
If the user simply hasn't provided a content then we would really like Siri to help us to prompt users for a content.
So considering all these cases, it does sound like we should implement Resolve methods for both recipients and content, as we do need Siri's help to take further user inputs in order to come up with the final values for these parameters.
So now the parameters have been successfully resolved, we get to the Confirm stage.
So this is the stage where you want to do a dry run.
Think of it as if you were to handle this intent right now.
Do you have everything that you need?
Or are you able to successfully handle it?
So you want to tell that answer, along with some extra information that you can gather while preflighting the intent to Siri.
So that then Siri, when appropriate, can communicate all this information to the user.
And finally user can make the decision about whether they want to proceed with the action or not.
So in UnicornChat, because of the security requirement that we have, we need users to reauthenticate themself every once in a while.
So Confirm is the perfect stage for us to check the authentication status of the user.
And either way, we want to tell the result of the status check to Siri so that either Siri can offer users to proceed inside Siri or to maybe go forward to the application in order to finish this transaction.
So now the intent is also confirmed, we finally come to the stage of handling it.
Hopefully this is the most straightforward stage for you to understand.
You simply need to perform the action here and tell Siri how it went.
So in the case of UnicornChat, we just need to send the message and then report back if the message has been successfully sent.
So now we have covered the Resolve, Confirm and Handle methods and concepts.
Let's actually go implement them in Xcode.
So this time we're going to dive right into the IntentHandler class.
So before I start, just a quick reminder.
All these simple code will be posted online, so if I skip through some of the details, it probably means it's not as important for you to read through every single line of code right now.
But if you're interested, you can always go back online and check out the simple project and read by yourself.
So as we have mentioned, we're going to cover the Resolve, Confirm and Handle methods.
For Resolve, we are going to implement the Resolve method for recipients and content.
So let's start with resolveRecipients.
So in this method we need to focus on the recipients parameter that is represented by an array of INPerson.
You can also tell from the method signature that you need to callback with the array of resolution results.
So there is a one-to-one mapping relationship between the recipients array and the resolution results array, meaning that for each recipient you need to create a PersonResolutionResult for it.
The only exceptions here is when you want to create ResolutionResultNeedsValue or ResolutionResultNotRequired.
Where these two types of resolutionResult are more for a parameter level resolution versus the other resolutionResults are more targeting towards the individual parameter values.
So the first thing we want to do, in this method, is to try unwrapping the Recipients Object.
And then we're going to loop through every single recipient and then call our API inside UnicornCore framework to find the matching contacts given the name.
And next, we're going to do a switch statement on the matching contacts count.
And as earlier, we're going to cover the different results of the search.
The case where we have two or more matching contacts.
The case where we have exactly one matching contact.
And the case where we have no matching contact.
So in the case where we find two or more matching contacts, we're going to create a PersonResolution Result.disambiguation with the options that we have found.
In the case where we find exactly one matching contact, we're good to go.
So we're going to tell Siri about it by creating a PersonResolutionResult.success, with that one person that we found.
And in the case where we find no matching contacts, we're going to create a PersonResolution Result.unsupported.
So that is the end of our switch statement.
You might have noticed that I went through the code pretty fast, so you might not have time to read through every single line of code.
That's perfectly fine because the key takeaway for you here is to know that we do have different resolutionResults that are appropriate to use in different scenarios.
So when it's time for you to implement your code logic for your result methods, you can go online and check out the documentation for the complete list of resolutionResults.
And then and also the usage of them.
So now we have all the resolutionResults that we have created for recipients.
Let's call the completion with the array of resolutionResults.
And that marks the last line for the case where we are able to get some recipients from the intent.
But in the case where the user simply hasn't specified a recipient, then we're going to create a PersonResolution Result.needsValue and call completion with that to tell Siri please prompt the users for a recipient.
And that's it for our result recipients' method.
So next, we're going to cover the resolveContent method, where we are simply going to check if there's a value.
And if there isn't, we're going to ask Siri to kindly help us to prompt users.
So the first thing we do, in resolveContent, is again try unwrapping the content property and then check if it's truly not empty.
If a content is indeed given, we're going to create ResolutionResult.success with the given content.
Otherwise, we're going to create ResolutionResult.needsValue, just like we did in the previous Resolve method.
And then call completion with this.
So now we have gone through both of the Resolve methods.
Next up is the Confirm method, where we're going to check the authentication status of the user.
So in the Confirm method, we're going to call the shared API in the UnicornCore framework to check if the user still has a valid authentication status.
If he or she does, then we're going to create an INSentMessageIntentResponse with the code success and a nil userActivity.
I will talk about the userActivity in just a moment.
But now let's move onto the case where the user is no longer authenticated.
Well, in this case, we're going to create a IntentResponse with a code .failureRequiringAppLaunch.
So this is to tell Siri, Siri should provide an option for users to maybe proceed to our main application in order to log in and finish this sending action.
So that's it for our Confirm method.
Lastly we're going to implement the Handle method together.
So in Handle, we're simply going to call the shared API inside UnicornCore framework to send the message with the given content and recipients.
We're also going to get the status of the sending action.
So if the message is successfully sent, we're going to create an IntentResponse with the code success.
Otherwise, we're going to create the response with the code failure.
And then we're going to call completion with the IntentResponse.
So we have just gone through the Resolve, Confirm and Handle methods together.
Now, as promised earlier, I'm going to talk about the NSUserActivity that those IntentResponse initializers take.
So let's step out of Xcode for a moment.
In the context of SiriKit, NSUserActivity is used to help your application to resume state when it gets launched by either Siri or the user.
By default, Siri creates an NSUserActivity for you, if you decide to pass in nil into the IntentResponse initializer.
And Siri will create it with the ActivityType being the intent class name.
You can also choose to provide your own UserActivity, if you want to pass in some custom data.
But either way, Siri will help populate the INInteraction property on the NSUserActivity Object.
This property is newly introduced in iOS 10.
And this object has all of the intent, the IntentResponse as well as the intent handling status.
And Scott will talk a little bit more about this object later.
So now let's take a look at the usage of NSUserActivity in our code again.
So if you have paid close attention to the code, you might have noticed that in Confirm and Handle methods we have been passing in nil for the userActivity into our IntentResponse initializers.
This is perfectly fine, if our main application will just handle the UserActivity that Siri creates for us and take advantage of the INInteraction object.
But in some cases, it is indeed helpful to give our application some custom strings from the extension process.
So, for example, in the Confirm method, when we find out the user is no longer locked in or authenticated.
Then we do want to pass some error strings to our main application.
We're going to do that by creating our own userActivity and populate the .userInfo dictionary with the custom error strings that we want give to our main application.
And then we're going to replace nil with the userActivity that we have just created.
Great. So now my UnicornChat main application can now get these custom error strings and know to prompt users to log-in, if the user or Siri chooses to launch the app at this point.
So now we have finished all the coding for Intents extension.
Let's actually go see it run on a device.
Send a message to Scott using UnicornChat saying are you ready for your presentation?
[ Applause ]
Yeah. It's very exciting.
We've just sent our first UnicornChat message through Siri.
That's absolutely awesome.
[ Applause ]
[ Applause ]
However, inside the UnicornChat main application, when I sent messages to my fellow unicorns, I actually often refer to them by their unicorn names.
So really I want to say to Siri, send a message to Sparkle Sparkly saying are you ready for your talk?
Where Sparkle Sparkly is obviously Scott's unicorn name.
So in order to do that, let's move onto our next topic, which is user-specific vocabulary.
So these are custom words or phrases that are quite unique to your application and that can vary from user to user.
In the example that I just gave, Sparkle Sparkly as well as other unicorn names can be considered user-specific vocabulary here.
So in order to help Siri to understand what the users meant when they speak about these custom phrases, you need to provide them to Siri.
And you will do so by calling the INVocabulary API from your main app.
Let me repeat this.
You need to call the INVocabulary API from your main application, not your extension.
Let's take a look at how we do it in UnicornChat.
So in UnicornChat, we have this UCAddressBookManager, which manages UnicornChat's own contact records.
And we have created this method to update Siri's knowledge about Unicorn names.
And it will be called whenever a contact record gets added, deleted or updated.
The first thing we want to do in this method is to get a sorted list of Unicorn names.
And we put the more important Unicorn names at the front and leave the less important ones towards the end of the array.
So we prioritize like this to help Siri to better prioritize learning and matching for these Unicorn names.
After gathering this sorted list of Unicorn names, we're going to provide them by calling the INVocabulary API here.
We will also give it the vocabulary type of these strings.
In this case, the Unicorn names are of Type.contentName.
One last thing that I want you to pay attention to about this block of code is that we actually want to send all these operations to a different view.
This is because operations like fetching your entire list of contacts can be quite expensive and you don't want to block your main thread for it.
So please do take advantage of GCD and dispatch those expensive operations into a different view.
So now after adopting the user specific of vocabulary API, I can now send messages to Sparkle Sparkly, Celestra, Buttercup and all my fellow unicorns.
That's absolutely great.
So now I have yet another feature request.
Inside UnicornChat application, the visual and the style of the application is actually far more rainbowy and colorful than what you see here in Siri.
So can I make my UnicornChat experience inside Siri to be as colorful as that in the main application of UnicornChat?
To tell you all about it, I'm going to invite up my teammate, Scott a.k.a. Sparkle Sparkly to the stage.
[ Applause ]
I'm Scott Andrus and I'm an engineer on SiriKit.
And now we're going to talk about how to make this feel more like an interaction with UnicornChat.
And to do that we're going to build a UI extension with SiriKit.
In iOS 10, we've introduced the Intents UI extension point, which can allow you to create wonderful UI extensions that provide custom user interfaces within the Siri experience.
And so, let's get started.
The reason why you might want to do this is because UI extensions increase your application's impact on the user.
By importing a UI extension, you're showing your view alongside the Siri experience.
And then you can show custom experiences that are unique to your application alongside what Siri might normally show.
This gives you a lot of great opportunities to do things with your app that are unique and let your app stand out from the rest of the pack.
You can also offer user-specific customization.
So you can engage with users on a one-by-one basis.
And finally you can show information that Siri might not otherwise show, which is a really great tool to have in your tool belt.
And this is what it looks like.
So to get started all you need to do is add an Intents UI extension.
Add that to your project.
And embed it inside of your application's bundle.
And you'll see the great Info.plist that Xcode generates for you.
And inside, you're going to want to look for the new IntentsSupported key, which is analogous to the one you've seen in the Intents extension.
And inside, you'll register for an intents that you'd like to show custom user interfaces for in the Siri experience.
The anatomy of the UI extension in SiriKit is actually really straightforward.
SiriKit calls into your UI extension with the configure with interaction method, and this is the key method in SiriKit UI extensions.
Your UI extension has a principal class, which is the UIViewController conforming to the INUIHostedViewControlling protocol.
And it will be passing an INInteraction object to your UI extension for this configuration step.
Now, as Diana mentioned, the INInteraction class defines an object that encapsulates three important properties.
The first is the Intent Object that's being confirmed or handled by your Intent extension.
Next, the Intent response object that's being sent from your Intents extension to Siri via the completions of the Confirm and Handle methods.
And finally, there's an intent handling status [inaudible] value that describes the state of the interaction between your application and Siri.
As these are all really useful properties to implement as you build your user interface for Siri.
Your view controller is the gateway into your UI extension as the principal class that you're going to start building your user interface with.
Because it's a subclass of UIViewController, you've got access to all the great UIKit functionality you may be used to when building user interfaces for Cocoa Touch applications.
And you'll configure it with the interaction object that Siri sends you in the configure with interaction method.
There are a couple of other parameters that you might want to take note of in this method.
One of which is provided view context parameter.
And in an iOS 10, this is an [inaudible] value which is one of two values.
Siri snippet or maps card.
And so you can configure your interface differently for these different kinds of modal interactions with the user.
And this can be really useful to you if you're making a [inaudible] extension.
Finally. You'll have a completion, which you can call to let Siri know that you've completed configuration of your user interface and you'll pass back a desired size, which tells Siri how to size your view within a Siri snippet.
So now I think we know everything we need to know to get started with a demo of building a SiriKit UI extension for UnicornChat.
Okay. So we're back in the great project that Diana was setting up for us, with our Siri extension, which allowed us to plug our app into the Siri experience.
And we're going to take it a step further within Intents UI extension.
Now when Diana created her Siri extension target, we were able to create an Intents UI extension target to go with it.
An Xcode created this group here on the left in our project navigator for our Siri UI extension.
So we open that up.
We can see a few great files that let us get started with our Intents UI extension.
The first is the IntentViewController class, which is the principal class of our extension.
And then we also have a storyboard for that class and then an Info.plist, and we'll dig into this first to register for our supported intents.
So inside we've got a great IntentsSupported array inside the NSExtension dictionary.
I'm going to go ahead and add an entry here.
Now what we'd like to do with our Intents UI extension is show a user interface to users of Siri during Siri results for sending a message to other unicorns.
And when we show this interface, we'd like it to be a chat transcript interface that really displays the unicorniness of our application.
So inside I'm going to add support for the INSendMessageIntent, declaring that we should in fact show a user interface when Siri handles this intent with our application.
Great. And we're all done with our Info.plist, so we can start implementing our IntentViewController.
So I'll zoom back out here.
And here we've got our IntentViewController class.
Now you notice this is [inaudible] subclass of UIViewController conforming to the INUIHostedViewControlling protocol.
As part of that conformance, it has to configure with interaction method which is provided to [inaudible] here.
Now the very first thing I'm going to do is I'm going to import the UnicornCore framework as a module into my Swift file.
Now again, this UnicornCore framework is a framework that we implemented for our application and we use it in all of our Unicorn apps, like Unicorn Pay or Unicorn Rides.
It's a great way to share code for our application and for all of our extensions.
We made great use of it in Diana's demo as a way to be able to share our business logic for Resolve, Confirm and Handle in our extension.
And now we're going to use it to share user interfaces for our UI extension and our application, so we can have the great familiar feeling of sending a UnicornChat message no matter where we are.
So let's start implementing the configure with interaction method.
So inside I'm going to go ahead and set up a size variable, which I'm going to send back to Siri once I've completed configuration.
And now I'm going to check if my interaction.representsSend MessageIntent.
This is a convenience that I've implemented as a class extension on INInteraction in my UnicornCore framework.
Then I'll instantiate a chatViewController class.
And this is what we use to represent a message sending interface, and we're using both our UnicornChat app.
And we'll use it here in our UI extension as well.
And we'll start configuring that chatViewController with .messageContent from the interaction object, which I'm again using my class extension to get from the interaction.
I'm creating a UC contact model object, which is based on the interaction's properties, and then I'm assigning that model object to my chatViewController to show the recipient of the message.
And then finally I'm going to switch on the intentHandlingStatus of the interaction.
And we can use this to configure our user interface differently, based on whether or not the message has been sent.
And so in this case, if the message has not been sent a.k.a, the intentHandlingStatus is unspecified, inProgress or ready.
I can set the isSent property of my chatViewController to false, indicating that I should set a draft-type interface and show that to the user.
Otherwise, if it's done, I can set the isSent property of my chatViewController to true, indicating that I've sent the message and letting the user know the same.
Finally I can present the chatViewController as a child of this principal class IntentViewController, which is a really useful way to implement different view controllers for different kinds of intents in my UI extension.
Finally I can use the NS extension context of my Intents UI extension in iOS 10 to get a maximum size.
And I'll use this by default in my UnicornChat integration.
If for some reason I couldn't get the extension context, I'll make use of the desired size of the chatViewController, which is good enough for me.
Now that was the happy path.
Let's say that something went wrong and we got an interaction that we didn't expect.
We can set a size of zero, telling Siri not to draw our UI extension's view within the Siri snippet.
Okay. The last thing I'm going to do is I'm going to tell Siri that I've completed implementing and configuring my user interface and that should go ahead and show us in the Siri snippet.
Okay. So I have a version of this running on my device.
Let's go ahead and see it now.
So as you can see here, I have my UnicornChat app.
I'm going to send the message to Diana.
Send the message to Diana using UnicornChat that says "Great job on your presentation."
[ Applause ]
And so we've got a great custom user interface here, but also you noticed that something is a little bit off.
And so we'll take a look at that now.
So we've just shown you how to boot strap your UI extension with SiriKit.
And that's really great.
But you'll notice here that again, there's something not quite right about the user interface that we're showing to users in Siri.
And thus that we have a duplicate chat transcript interface being shown within the Siri snippet.
By default, Siri shows the user interface for various kinds of intents, and this includes the SentMessageIntent that we've just used to send Diana a message on UnicornChat.
As such, what we'd like to do for our UnicornChat users is really show our custom user interface to let the users have a great feeling of unicorniness when they send messages in UnicornChat.
And so we can do this in iOS 10, with an optional new protocol.
By implementing the INUIHostedViewSiriProviding protocol, you can let Siri know that you're drawing either messages or maps within your UI extension's view.
And thus, you can opt-in to displaying different kinds of particular content within your user interface and then taking over that interface on behalf of Siri.
Ultimately when you do this, Siri will accommodate your views content and so you should make sure that you do accurately draw these properties on behalf of the user.
So let's take the IntentViewController that we were just working within our UI extension.
Here you can see that if we implement the INUIHostedViewSiriProviding protocol, we can implement displaysMessage property and return true, indicating to Siri that we are in fact displaying message content within UnicornChat.
And this is all it takes to be able to implement your own user interface within Siri.
So let's see a demo of this on my device, where I have a version of this application that does exactly this.
So we're back on my device.
Now let's send another message to Diana.
Send the message to Diana using UnicornChat that says "It's pretty tough to type demo code with unicorn hands."
And now we see exactly the interface that we want to see and what we want to show our users.
[ Applause ]
Our interface is unimpeded by what Siri might show by default.
And this gives us a great outlet to show a custom user interface that really reflects on the unicorny style of our application.
Now some final thoughts on implementing UI extensions before we part today.
And the first thing I'd like to leave you with is that you should consider being memory conscious near UI extensions.
Because extensions, by default, are temporary and only shown to the user for short periods of time, the system enforces a lower memory limit than you might be used to with your applications.
And so usage of views, like MKMapView, can be especially memory intensive, and you should use them judiciously when building your UI extension.
As we saw, we have access to minimum and maximum view sizes within our UI extension via NS extension context.
And this is also incredibly useful to you, if you're designing your application and your UI extension to be shown in various different size configurations.
But desired size that you then send back to Siri is just that.
A desired size.
And so, if you're making use of different kinds of layout, you want to make sure that you're being adaptive with it so that it can look good at either the minimum or the maximum size, no matter how Siri draws it.
So we've seen a few key things with respect to extending our applications to adopt SiriKit.
And the first is preparing our application appropriately, and that's by making use of shared code in great ways like embedded frameworks, implementing unit tests to be able to properly test for different kinds of intents that Siri might send us.
And then architecting our application to use the right number of extensions.
We solved how to add our first intents extension and implementing the Resolve, Confirm and Handle business logic that lets our applications speak Siri's language.
And finally, we showed how to provide a user interface in Siri to bring the custom, unique experiences of our application into the Siri experience.
The sample code from this session, as well as the slides and some great documentation about SiriKit, are available on our website.
And then we had an excellent session yesterday called Introducing SiriKit, where we talked about what we want SiriKit to be and how it integrates into iOS.
And we had a great session about app extension best practices from WWDC 2015 that I'd highly encourage you to watch, if you intend to implement SiriKit extensions.
And I hope that you find implementing your SiriKit extensions and your applications as easy and fun as we did with UnicornChat.
[ Applause ]